Hey everyone! Just wanted to jot down a few thoughts regarding Evo 2019:
This was the first Evo I’ve ever been to. After years of watching the stream I finally got the chance to experience it in person. And better yet, I got to go with my local crew!! It was a great experience and I recommend everyone interested in fighting games to make it a point to go to next Evo if they are able to!
One of the coolest aspects of Evo for me was finally getting a chance to meet so many high level players in one place. You couldn’t turn 360 degrees without seeing at least one recognizable high level player. Even cooler was watching some of these high level players face off in pools! I got the chance to stand right behind Daigo and Justin Wong facing off in pools (I am surprised that match didn’t get brought onto the stream though).
Another great part of Evo is it is more than just a tournament; it is a fighting game convention! After being eliminated from your games you’re then free to walk around and check out all of the cool merchandise, indie games, and other oddities you’d only see at an event like Evo.
I definitely plan to go to next Evo and plan to practice twice as hard! Check out some of the pics I took at this years Evo!
With the recent rise in popularity of hitboxes and the controversial banning of Daigo Umehara’s hitbox (specifically the Gafrobox) at Combo Breaker many have questioned the legitimacy of hitboxes. Others have praised it as a high quality controller. So what is all the fuss about?
It’s fairly simple; the hitbox allows the user to press opposite cardinal directions at the same time. This allows for otherwise impossible motions that couldn’t be done on a traditional fightstick. It also allows the user to input commands without passing over the neutral position allowing for rapid movements. For this and many other reasons, some people have called for the banning of these controllers. Check out Vesper Arcade’s take on the situation. He goes on to discuss the topic in great detail!
On the other hand, some have called for them to become a new standard. Adoption rates of these controllers are rising and don’t appear to be slowing down. Being able to execute commands faster will result in higher level gameplay across the board and will allow many players to push their current limits.
Soon nostalgia may be the only thing keeping traditional fight sticks around; only time will tell!